﻿{"id":420,"date":"2011-09-15T22:15:29","date_gmt":"2011-09-15T22:15:29","guid":{"rendered":"http:\/\/www.oeilcarnivore.com\/?p=420"},"modified":"2011-09-20T18:21:22","modified_gmt":"2011-09-20T18:21:22","slug":"rage-trailer-de-lancement","status":"publish","type":"post","link":"https:\/\/www.oeilcarnivore.com\/?p=420","title":{"rendered":"Rage : Trailer de lancement"},"content":{"rendered":"<p>[youtube id=\u00a0\u00bbHdjEmaDX9ds\u00a0\u00bb width=\u00a0\u00bb600&Prime; height=\u00a0\u00bb350&Prime;]<br \/>\nRage s\u2019exhibe dans ce nouveau trailer s\u00e9v\u00e8rement burn\u00e9.<\/p>\n<p>Derri\u00e8re toute cette rage se cache le papa de Doom, le studio ID Software. Rage utilise un tout nouveau moteur l&rsquo;ID tech 5, celui-ci a comme sp\u00e9cificit\u00e9 l&rsquo;utilisation de Macrotextures. Gr\u00e2ce \u00e0 ce syst\u00e8me, une seule et unique texture s&rsquo;applique \u00e0 l&rsquo;ensemble des polygones affich\u00e9s, permettant un Map design plus harmonieux gr\u00e2ce \u00e0 une apposition des textures globales rendant presque impossible toute r\u00e9p\u00e9titivit\u00e9 graphique.<\/p>\n<p>Hors du contexte technique, Rage nous place plusieurs ann\u00e9es apr\u00e8s la chute d&rsquo;un m\u00e9t\u00e9ore g\u00e9ant \u00ab\u00a0Apophis\u00a0\u00bb\u00a0 ayant presque d\u00e9truit toute la terre et obligeant les humains \u00e0 se r\u00e9fugier dans des sanctuaires sous-terrain \u00ab\u00a0Les Arches\u00a0\u00bb. Quelques ann\u00e9es plus tard, vous jouez un rescap\u00e9 d&rsquo;une de ces arches tentant de survivre dans un monde post apocalyptique. L\u2019exp\u00e9rience commence le 9 octobre en Europe.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>[youtube id=\u00a0\u00bbHdjEmaDX9ds\u00a0\u00bb width=\u00a0\u00bb600&Prime; height=\u00a0\u00bb350&Prime;] Rage s\u2019exhibe dans ce nouveau trailer s\u00e9v\u00e8rement burn\u00e9. Derri\u00e8re toute cette rage se cache le papa de Doom, le studio ID Software. Rage utilise un tout nouveau moteur l&rsquo;ID tech 5, celui-ci a comme sp\u00e9cificit\u00e9 l&rsquo;utilisation de Macrotextures. Gr\u00e2ce \u00e0 ce syst\u00e8me, une seule et unique texture s&rsquo;applique \u00e0 l&rsquo;ensemble des [&hellip;]<\/p>\n","protected":false},"author":4,"featured_media":444,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[43],"tags":[41,70,71,38,39,1132,37],"class_list":["post-420","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-jeux-video","tag-doom","tag-doomlike","tag-fps","tag-id-software","tag-id-tech","tag-jeux-video","tag-rage"],"_links":{"self":[{"href":"https:\/\/www.oeilcarnivore.com\/index.php?rest_route=\/wp\/v2\/posts\/420","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.oeilcarnivore.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.oeilcarnivore.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.oeilcarnivore.com\/index.php?rest_route=\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"https:\/\/www.oeilcarnivore.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=420"}],"version-history":[{"count":0,"href":"https:\/\/www.oeilcarnivore.com\/index.php?rest_route=\/wp\/v2\/posts\/420\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.oeilcarnivore.com\/index.php?rest_route=\/wp\/v2\/media\/444"}],"wp:attachment":[{"href":"https:\/\/www.oeilcarnivore.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=420"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.oeilcarnivore.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=420"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.oeilcarnivore.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=420"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}